Reference+
Name
amp()
Class
BrownNoise
Description
Change the amplitude/volume of this sound.
Examples
import processing.sound.*; BrownNoise noise; void setup() { size(640, 360); background(255); // Create the noise generator noise = new BrownNoise(this); noise.play(); noise.amp(0.5); } void draw() { }
Syntax
soundobject.amp(amp)
Parameters
amp
(float)
A float value between 0.0 (complete silence) and 1.0 (full volume) controlling the amplitude/volume of this sound.
Return
void
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